During the production stage of filmmaking there are several microphones being used on different actors along a boom microphone being held above the actors. Each of these microphones will have a different overall sound signature that once the footage is being edited the change will become too abrupt and distracting. This is where a dialogue editor comes in. They create transitions between these different microphones where the sound of each will slowly fade in or out of the best sounding take of the scene. For these transitions or fades there needs to be enough “handles” for a seamless transition and mix. This is where the roomtone becomes essential. The room tome will contain the sound of the room and blending the different mics and takes will make your movie sound less amateur. There will also be ambient sounds added so the mix of everything will create that Hollywood sound we are used to. This aspect of filmmaking is one that goes unnoticed until it doesn’t, and when it doesn’t it is a big issue and will make any film take a negative review even with the best of visual effects and color correction.


One key issue is that many editors do not realize that once the movie enters the re-recording stage, a lot of processing will be applied and this is where the abrupt sound be most noticeable. One way to ensure this does not occur is to edit your film with the dialog very loud. Of course, over time this will become tiring. Another option is to use a limiter and increase the threshold.

With Foleysoft room tone, we collected a few common standard sounding room tones so sound designers and dialog editors can use it to fill in space between takes. The sound signature is neutral.