Different Mic Positions
4 Mic Positions. Different mics and distance to fit the scene production better and tonal options.
Change the cloth type for every shoe. From Jeans to Nylon and even Chain Leather. Even works for just a “cloth pass” if shoes are muted.
All In One Engine
6 Different Shoes on 14 Surface Combination will work on any scene.
The Difference is in the Variety
It took forever, but every step of every round robin and mic position is edited to be only “heel” or “front” of the step, in addition to the full step and scuffs. For walk, medium pace and run. It might seem like a small feature but this enables a wide range of variety and realism. Sometimes a character is far away walking and a full step (front+heel) will not sound realistic, but only the heel will get closer to a desired sound that matches the envirnment of an actor or can work for a more realistic international M&E. Or mix and match between Full Step and front for a more natural sound.
We want a simple solution for Sound Designers in a bind, Video Editors on low budgets or that “Final Cut #5” from one producer going behind the directors back that now needs new steps by tomorrow. With so many new outlets for media, new challenges arise and sometimes a real foley artist (even though prefered) might not be feasible. Foleysoft’s Footsteps wants to be there to help when that happens and without tech or licensing getting in the way.
No need for extra fees or subscriptions. Any medium, any time. No hassles. Buy once and use it anytime, forever.
One License to Rule Them All
One license works for a studio or individual. On how many computers are needed in the studio.
Free Kontakt Player
Will work with the free Kontakt player from Native instrument. Any DAW is compatible.
Footstep Engine Details
Our Approach to Footsteps
We realize that a foley artist can see a scene one time, grab a few objects and perform in real time making it fast and seemless. Not only sounding great but also doing it fast and adding that Hollywood magic.
With many years of experience doing “finger foley” for many FOX, Disney and Warner TV shows and movies at times when the foley artists where busy, or using their own custom samples, we learned that for footsteps there are other inherit things that happen besides a normal footstep sample, like moving a little away or closer to the microphone or adding a small “tok” between a step instead of a full slow step and scuff all the time. We wanted to capture some of these smaller details and be able to perform it via finger foley. For this product we recorded all new samples using different mic tecniques and positions. This way offer a more flexible option for the sound performance. Recording with the greatest signal chains like Neumans mics and Grace preamps for a clear clean sound but have also a stereo x/y and room mics to help add more depth to the samples. These have been common in orchestral music sample libraries. There is even a “very far away mic” for some extra wild sound design and options. We’ve been around for a while working in Burbank CA so needless to say that if anyone needs a professional full foley pass and wants a great performance, and the budget allows it, then by all means please contact many of the foley artists available around Los Angeles and other cities. For anything else then check out our tools.
- Dry Grass,
- Wooden Planks.
- Women Heels,
- Men Heels,
- Leather with Chains,
- Wood Sqeeks.
- Small Booth,
- Medium Booth,
- Soft Room,
- Small Ambience,
- Small Room,
- Gym Shower.
info at foleysoft.com
Simple Check Out Process via Paypal
What is this?
Foleysoft Footsteps is a sample library for Kontakt Player audio plugin that contains a huge asortment of footsteps audio samples. These samples can be “performed” via a Midi keyboard and the idea is to mimic the footsteps of actors on screen to enhance its sound or add step sounds if its missing. This is a type of movie process called Foley and normally performed by a foley artist. This foley step sample library is a product for video editors, sound engineers in a pinch and low budget prodcutions which let them do their own foley.
What makes Foleysoft different?
One main advantage is spliting up each sample into heel and front step to be trigger separetly if needed. Other libraries have one full step sound but while our foley team was busy and we needed to fill in steps for Disney/Fox/Sony TV shows we tested and we found out that having access to the front step at different velocites helped getting a less mechanical sound that worked wonders for International M&E stems and even English mixes. It gave more options to create a more realistic performance by having more variety.
These sounds are royalty free and can be used for video games, tv, films, tech videos, and any other media and form. You can edit and make up your own version of the sounds. As long as you do not upload to torrent/web sharing and do not make competing products, you may use them as you wish. That Includes sending separate wav files to your clients in the form of stems and other post production related deliverables. Also for larger post studios this license will work for everyone in the studio. Native Instruments allows several installs for the same account. But any additional account will beed to be a separate purchase. For Video Games, the samples can be rendered and triggered by the game engine but you cannot use the samples to create an application for footstep foley, which would be a competing product. Please read our manual and license for more details.
How to Install?
Kontakt Player is a Free sampler that can be downloaded from Native-Instruments.com. Once installed, you enter the serial number provided by us to download and install the foleystep library using the Native app installer from NI.
Does it work in my DAW?
Kontakt Player works in many DAW using Audio Units, AAX, VST. Please check the system requirements of your program to see if any of the Kontakt player formats work for you. Foleysoft footsteps should work on main daws like Pro Tools, Logic, Cubase, Nuendo as an Instrument Plugin.
What is Kontakt Player?
Kontakt Player is the underlying plugin enabling Foleysoft Footsteps engine. It is a free plugin downloaded from Native Instruments.com and after installing it in your VST, AU or AAX application you will use your serial number we provided to download the product also from Native Instruments via their Native Access app.
In short, go to Native Instruments website and download Kontakt Player and Native Access, input our serial and download the product. Then go to your DAW/NLE and summon Kontakt Player and Foleysoft footsteps will apear in the left browser. Select Assembly and start performing. There are many videos about kontakt player online so please check those out if you have issues.
Will It replace a foley artist?
Most definitely no. Foley artist do several sounds at the same time for better realism and provide nuances. They also have years of experience on watching a scene one time and syncing the sounds almost perfectly and saving time in the process. With Foleysoft footsteps you will have to learn how to “play” and perform the sounds and might take a little time getting better and will get you good enough results in a full mix. Several our TV mixes for different network the re-recording engineer was able to use them and provided a nice sound and realism when used along a real foley pass of objects , music and hard effects. Even though the samples where made using state of the art equipment on foley pits used for AAA shows, the aim is mostly for lower budget or time constrains scenarios where firing up this app will help get footsteps going for your lower budgeted post production or gig where one person might be doing all themselves.
Can the layers be automated?
Sadly no due to a programing limitation. The effect can be automated as well as the mic positions.
We recomend bouncing the audio of each characters steps onto audio once the midi performance is completed. You can save different kontakt snapshots if you need to go back the settings saves can be recalled.
What is the "L" button for?
IT means Link. IT links the layers mic positions so all shoe and surfaces selected follow the same mic perspective.
Are samples available in Wav files?
No, samples are only inside Foleysoft footstep sample library. You can record a few steps and bounce to wav.
Easiest is to have an instrument track with an output to an audio track and record both midi and audio at the same time and later ajust the timing.
How to use?
The easiest way is to create an instrument track on your DAW and later record the output into an audio track. You can also create a hosting track and send midi via a midi track. Either way, a MIDI keyboard controller is the easiest way to perform the steps. There are 6 shoe types with assignable surfaces so the best way is to create 6 different midi/audio tracks and tackle similar scenes at onces. If a scene happens in a cabin with several characters then load a midi/audio track for each character. In the event that two characters use the same shoe type then try using the pitch shift to change the sound of one of the shoe types. Then sequence/record one character at a time and later edit the waveform for sync accuracy. Repeat for each character and once done, go to the next similar scene (indoor cabin) and repeat the process. Later do outdoors or coffee shop etc.
Can these samples be used in surround?
These are meant to be used in stereo and later, in a re-recording session panning to surround formats.
What limitations does this library have?
Offering the full step and also editing front and heel brings some limitations to very short samples like running samples. These samples where originally recorded in realtime to create a realistic running step which meant the samples are close to each other and thus, creating a very short heel and front step sample which might sound abrupt. On the other hand, these might be use to create a different performance or sound option playing on the keyboard so try out and mix and match walk, pace and run for an enhanced variety and less “robotic” sound.
Can it do separate cloth pass?
Yes! A very cool feature that helps in creating realism is the cloth pass. This is essential for International M&E where removing prodcution tracks makes a scene sound very empty. Mute all the mic positions and play as usual but since there are not step samples , the cloth pass can be used for any character movement.